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Re: New maps? [message #451617 is a reply to message #451614] |
Sun, 14 August 2011 15:58 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
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General (3 Stars) |
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HaTe wrote on Mon, 15 August 2011 00:41 | Spoony feels the needs to call everyone a liar right off the start of an argument, in attempt to nullify anything they say to oppose him. He's been doing it for years. EWD obviously has some social issues where he doesn't understand that some of the things he says are just stupid. In the end you have an annoying argument about nothing.
The one thing you both have in common is taking so much pride and credit for the *rather small* accomplishments you have done for Renegade. For proof, read the quote of this post below.
Continue.
http://www.youtube.com/watch?v=xSLlZh9yelk
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I do not need to put up lot of fuzz on what I do for Renegade, but I do not accept it when people say that I have don't nothing good for Renegade, or that my loyalty is with 0x90. That's simply a lie. If there's anyone that I'm truly loyal to in the Renegade community it's StealtEye, BlackIntel and the TT-coders.
EvilWhiteDragon wrote on Tue, 25 May 2010 17:17 |
Spoony wrote on Tue, 25 May 2010 15:44 | so you're not put off at all by the prospect of making a deal with the one person who's done the very most damage to renegade (and who's already broken these kind of deals), you're very eager to publicly attack your TT colleagues if it'll make him feel better... none of that presents a problem to you... but when you're pressed to let TT know exactly what's going on between you and 0x90, you abandon the project?
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I never said I'd abandon the project, I'm just saying that this isn't worth my time. I am trying hard to maintain a communicative channel with 0x90 and all you want is to frame me so it seems. If you can't trust me then I will not ask any Renegade or *cheat name removed*questions to 0x90 again.
Also, I have no intentions spreading private chat of anyone to persons I don't trust.
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A quote from an ancient topic, where I was prepared to not chat with 0x90 any more because of Spoony's trust issues. The final outcome was that I did however had some tech-chat with 0x90.
jonwil wrote on Thu, 27 May 2010 16:31 | This effort by EvilWhiteDragon is a chance to get some unprecedented technical information on the inner workings of the largest and most well known renegade cheat program.
I for one support it wholeheartedly and think EWD should proceed.
If we can get this info (and then modify 4.0 as necessary based on what we get) we can make it even harder for cheaters like 0x90 to do their work.
Passing this up just because EWD may have had "secret" conversations with 0x90 (and refuses to disclose the full content of those conversations) would be a bad idea.
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EvilWhiteDragon wrote on Thu, 12 August 2010 18:58 | EWD: Does *cheat name removed*patch renegade code segment in any way? If so, what addresses?
What Renegade data variables or functions does *cheat name removed*call?
How is the radar hack implemented?
How is fly mode implemented?
0x90: oh, cuttin to the chase, arent you?
0x90: *cheat name removes* lol, really?
0x90: is it on the ren forums actually?
0x90: in the "private" sections
EWD: yes it indeed
0x90: ok ill try to give some quick answers but ill copy those questions and write some more detailed answers when i get the time, ok?
EWD: ok
0x90: thing is, i didnt look into the *cheat name removed*code for like 3 months now, so for the quick answers, i can just "guess" on some parts
EWD: ok
0x90: i think *cheat name removed*does patch code segments but for most stuff i doesnt have to
0x90: the main magic is done in the d3d hook
0x90: and for that its enough to patch the **** or **** of d3d, or simply put the d3d dll in the same dir
0x90: you name the method...
EWD: bbl (food)
0x90: im mostly calling functions in renegade and scripts dll and for that you wont need any code patches
0x90: aaah, im jealous
EWD: however, please send in your short answers
0x90: k, bon appetit
0x90: for the renegade "data variables and functions"... i would have to re-check but im using some stuff which is freely accessible and documented v ia scripts.dll by jonwil
0x90: like getting all the players and their health, shield, position etc
0x90: *cheat name removed*is looping over the "****" **** (or something.. like i said i havent looked into the code for a while)
0x90: for the aimbot thing im getting the nearest player... and then the position of the chosen "bone" via some scripts function (something like **** ..... however it returns a Vector3)
0x90: and then im calling the **** something from scripts to aim at this **** position
0x90: radar hack is either just setting the **** (detected looong time) or patching some code which checks for that etc etc
0x90: you name the method
0x90: my last approaches were about using the hud-stuff in the shaders code to draw the radar (evtl with the fancy map overlay stuff and so on)
0x90: you can implement the radar hack there too
0x90: "flymode" is like the old spectator thing... spectator is still implemented too... but flymode is like not having a spectator-target so you can move freely
0x90: ****
0x90: you can then change this "fly-position" with the movement keys freely... nothing special... the vector math for the movement is actually quite fucked up like you can easily notice
0x90: because you have to calc the movement on your own by just knowing the "Facing" and if youre looking up or down... so like reprogramming the whole 3d-movement logic
0x90: took me some time since this isnt exactly "my world"
0x90: i mean 3d programming
0x90: but i wouldnt try to counteract this details... all of this could easily be done otherwise and stuff.. you know what i mean?
0x90: would be cat-and-mouse again then.... just try to disallow any unknown/unsafe external dll's or any unknown code at all
EWD: that's easier sad than done
0x90: haha "sad"
0x90: yeah
0x90: its indeed sad
EWD: said :+
0x90: i know i know.. but it was funny somehow
EWD: true
0x90: but did you read what i wrote? is i somehow helpful for now?
EWD: idk, that's up to jonwil to determine
EWD: I personally guess we could've guessed most of this but ok
0x90: sure
0x90: like i said
0x90: *cheat name removed*is no mystery
0x90: actually mostly quite errrr
0x90: lame? dilletant?
0x90:
EWD: lame is something most if not all renegadeplayers know
0x90: mhh.. saying?
0x90: dont like all ren players know rgh?
0x90: or are you talking about the "mechanics"
0x90: like making it by themselfes?
EWD: I mean rgh
0x90: then i dont get it
0x90: why is it lame then?
EWD: because cheating is lame
0x90: tru dat!
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Edit: and for the rest: I'm done with this discussion Spoony. If any one else has questions I'll answer them, otherwise I'll just let the discussion die out.
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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[Updated on: Sun, 14 August 2011 16:00] Report message to a moderator
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New maps?
By: zunnie on Fri, 12 August 2011 17:45
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Re: New maps?
By: iRANian on Fri, 12 August 2011 18:14
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Re: New maps?
By: zunnie on Fri, 12 August 2011 18:18
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Re: New maps?
By: iRANian on Fri, 12 August 2011 18:22
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Re: New maps?
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Re: New maps?
By: shaitan on Fri, 12 August 2011 19:37
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Re: New maps?
By: Spoony on Sun, 14 August 2011 01:23
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Re: New maps?
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Re: New maps?
By: Spoony on Sun, 14 August 2011 02:31
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Re: New maps?
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Re: New maps?
By: Spoony on Sun, 14 August 2011 08:57
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Re: New maps?
By: HaTe on Sun, 14 August 2011 09:13
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Re: New maps?
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Re: New maps?
By: Tunaman on Fri, 12 August 2011 21:42
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Re: New maps?
By: Lone0001 on Fri, 12 August 2011 21:53
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Re: New maps?
By: shaitan on Sat, 13 August 2011 06:41
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Re: New maps?
By: Spyder on Sun, 14 August 2011 02:23
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Re: New maps?
By: iRANian on Sat, 13 August 2011 09:35
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Re: New maps?
By: Caveman on Sat, 13 August 2011 12:44
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Re: New maps?
By: iRANian on Sat, 13 August 2011 10:19
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Re: New maps?
By: iRANian on Sat, 13 August 2011 11:02
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Re: New maps?
By: slosha on Sat, 13 August 2011 12:11
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Re: New maps?
By: zunnie on Sat, 13 August 2011 12:33
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Re: New maps?
By: shaitan on Sat, 13 August 2011 20:28
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Re: New maps?
By: BAGUETTE on Sun, 14 August 2011 01:54
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Re: New maps?
By: iRANian on Sun, 14 August 2011 03:44
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Re: New maps?
By: shaitan on Sun, 14 August 2011 04:31
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Re: New maps?
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Re: New maps?
By: HaTe on Sun, 14 August 2011 11:08
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Re: New maps?
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Re: New maps?
By: Spoony on Sun, 14 August 2011 14:20
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Re: New maps?
By: Spoony on Sun, 14 August 2011 15:03
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Re: New maps?
By: liquidv2 on Sun, 14 August 2011 14:53
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Re: New maps?
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Re: New maps?
By: Spoony on Sun, 14 August 2011 15:17
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Re: New maps?
By: Spoony on Sun, 14 August 2011 15:29
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Re: New maps?
By: Spoony on Sun, 14 August 2011 15:52
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Re: New maps?
By: HaTe on Sun, 14 August 2011 15:41
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Re: New maps?
By: Spoony on Sun, 14 August 2011 16:12
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Re: New maps?
By: BAGUETTE on Sun, 14 August 2011 06:12
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Re: New maps?
By: shaitan on Sun, 14 August 2011 08:06
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Re: New maps?
By: Taz on Sun, 14 August 2011 08:12
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Re: New maps?
By: zunnie on Sun, 14 August 2011 08:28
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Re: New maps?
By: iRANian on Sun, 14 August 2011 14:58
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Re: New maps?
By: iRANian on Sun, 14 August 2011 16:02
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Re: New maps?
By: HaTe on Sun, 14 August 2011 16:16
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Re: New maps?
By: iRANian on Sun, 14 August 2011 16:39
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Re: New maps?
By: iRANian on Sun, 14 August 2011 17:00
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Re: New maps?
By: iRANian on Sun, 14 August 2011 17:15
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Re: New maps?
By: Spyder on Mon, 15 August 2011 12:07
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Re: New maps?
By: Spoony on Tue, 16 August 2011 05:45
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Re: New maps?
By: Spoony on Tue, 16 August 2011 06:56
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Re: New maps?
By: Spyder on Tue, 16 August 2011 01:28
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Re: New maps?
By: Spoony on Tue, 16 August 2011 08:54
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Re: New maps?
By: Spyder on Tue, 16 August 2011 09:31
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Re: New maps?
By: reborn on Tue, 16 August 2011 09:32
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Re: New maps?
By: Spoony on Tue, 16 August 2011 10:51
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Re: New maps?
By: Spoony on Tue, 16 August 2011 10:57
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Re: New maps?
By: Spoony on Tue, 16 August 2011 11:19
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Re: New maps?
By: Spoony on Tue, 16 August 2011 11:24
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Re: New maps?
By: HaTe on Tue, 16 August 2011 11:26
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Re: New maps?
By: Spyder on Tue, 16 August 2011 11:23
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Re: New maps?
By: iRANian on Tue, 16 August 2011 11:31
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Re: New maps?
By: HaTe on Tue, 16 August 2011 13:04
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Re: New maps?
By: iRANian on Tue, 16 August 2011 12:29
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Re: New maps?
By: Goztow on Wed, 17 August 2011 04:17
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Re: New maps?
By: jonwil on Wed, 17 August 2011 23:25
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Re: New maps?
By: Goztow on Thu, 18 August 2011 00:54
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Re: New maps?
By: HaTe on Thu, 18 August 2011 07:03
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