Re: Shaders.dll Compiling Errors [message #449310 is a reply to message #449300] |
Fri, 01 July 2011 09:52 |
|
Intradox
Messages: 60 Registered: February 2011 Location: United States
Karma:
|
Recruit |
|
|
sla.ro(master) wrote on Fri, 01 July 2011 01:58 | you need newest Direct X SDK installed on PC and be sure that VS uses it.
|
If I did this would it solve that problem?
Omar007 wrote on Fri, 01 July 2011 06:27 | I do not see why it won't work for you
Quoting from the same topic
Saberhawk wrote on Tue, 12 January 2010 12:51 | That only would explain one error (the one with the fancy text). The other two are caused because you changed #include "d3d8_caps.h" to #include "d3d9_caps.h". Newer versions of the DirectX SDK don't really include D3D8 header files anymore, so you'll need to find that header (and all dependencies) on the intertubes and toss it in your shaders folder.
|
You might want to try and figure this out, though I did not have to do anything else for it to work then what you quoted from me.
|
I have a question though, is it possible that I'm getting these errors because I have both August 2006 SDK and March 2009 SDK installed? Or that my Visual Studio is using my August 2006 SDK instead of my March 2009 SDK?
Not pro enough at renegade to snipe.
[Updated on: Fri, 01 July 2011 13:50] Report message to a moderator
|
|
|