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Re: 3DS Max Buildings Setup [message #449145 is a reply to message #449143] Sun, 26 June 2011 17:04 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
Mauler wrote on Sun, 26 June 2011 16:10

So does this mean that the tool you are you using to export wlt files will also be released to rest of us or what? Cause i sure would like to use it as well.


Sure, just keep in mind that it's specifically for lights created in 3dsmax and exported to Maya via a FBX file. Currently, I can compile it for Maya 2010 (32 bit only) and Maya 2011 (both 32 and 64 bit.)
 
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