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Re: boning a vehicle [message #448517 is a reply to message #448514] Mon, 06 June 2011 12:14 Go to previous messageGo to previous message
my486CPU is currently offline  my486CPU
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I almost forgot about that tutorial Gen_Blacky. I remember you gave me that link a while back and it was indeed helpful.
Ftw, why stop there we should also mention wire animation.

Here is a two part video tutorial:

Part1 http://www.youtube.com/watch?v=x5isvIAu6T8

Part2 http://www.youtube.com/watch?v=7QwB4ZFejQQ&feature=related

The tutorial was done in 3ds but you can do this in renx by manually assigning the controllers to your object's via Track View.

A bunch of renx screen-shots as to how to assign the controllers:

index.php?t=getfile&id=13489&private=0index.php?t=getfile&id=13490&private=0index.php?t=getfile&id=13491&private=0index.php?t=getfile&id=13492&private=0index.php?t=getfile&id=13493&private=0index.php?t=getfile&id=13497&private=0index.php?t=getfile&id=13498&private=0index.php?t=getfile&id=13499&private=0

Edit: I should mention you don't have to do it the same way as he describes you can connect each wheel's rotation individually with the object that uses the position controller.
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[Updated on: Tue, 23 August 2011 12:14]

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