Re: OnOeS Renegade FDS Bot [message #448109 is a reply to message #447949] |
Fri, 27 May 2011 18:23 |
iRANian
Messages: 4308 Registered: April 2011
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General (4 Stars) |
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I'm curious, why would it lag the server if the SQL library isn't multi-threaded? I'm not that familiar with database engines but I have never heard of that. It would be kinda weird because SQLite is designed to be usable in embedded systems and it supports in-memory databases. SSGM 2.0.2 gest a file handle for reading, writes a message to that file, then closes it every single time the WriteGamelog() function is called, which happens every two seconds for every player plus for most game events.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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