Home » Renegade Discussions » Mod Forum » Server.dat patch
Re: Server.dat patch [message #443757 is a reply to message #443566] |
Thu, 10 February 2011 21:47   |
PsuFan
Messages: 441 Registered: February 2007
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I tried setting the SFPS, it works decent, not anywhere close to gameplay pending, only about 30% CPU reduction (edit), it still runs around 45+, but Ill take what I can get, Im going to fry this fan running 24/7.
I can only set the sfps to 10, anything lower prevents joins, console commands, and crashes clients.
I tried looking for the prejoin in yarr, lmao, doesnt look easy to replicated in luaplugin with my C++ skills.
FDS | Scripts.dll | SSGM | BIATCH | Night Regulator | NR Plugin | BRenBot | BR Plugins | Tool Manager
[Updated on: Thu, 10 February 2011 22:01] Report message to a moderator
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Server.dat patch
By: PsuFan on Sat, 05 February 2011 09:08
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Re: Server.dat patch
By: cAmpa on Sat, 05 February 2011 13:48
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Re: Server.dat patch
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Re: Server.dat patch
By: PsuFan on Sun, 06 February 2011 12:56
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Re: Server.dat patch
By: Lone0001 on Sun, 06 February 2011 21:57
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Re: Server.dat patch
By: halo2pac on Mon, 07 February 2011 14:28
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Re: Server.dat patch
By: jnz on Tue, 08 February 2011 10:04
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Re: Server.dat patch
By: PsuFan on Tue, 08 February 2011 19:56
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Re: Server.dat patch
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Re: Server.dat patch
By: jnz on Thu, 10 February 2011 00:09
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Re: Server.dat patch
By: PsuFan on Thu, 10 February 2011 07:20
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Re: Server.dat patch
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Re: Server.dat patch
By: PsuFan on Thu, 10 February 2011 21:47
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Re: Server.dat patch
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Re: Server.dat patch
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Re: Server.dat patch
By: PsuFan on Fri, 11 February 2011 16:44
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Re: Server.dat patch
By: jnz on Sat, 12 February 2011 12:45
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Re: Server.dat patch
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Re: Server.dat patch
By: PsuFan on Tue, 15 February 2011 18:38
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