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Re: paint.net [message #438722 is a reply to message #438719] Mon, 01 November 2010 08:00 Go to previous message
danpaul88 is currently offline  danpaul88
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General (5 Stars)
All DXT* formats use lossy compression, see http://en.wikipedia.org/wiki/S3_Texture_Compression. This is why you do not get the exact same image back out when you re-open them.




Your best bet is to save your source textures using a lossless format (bmp or png for instance) and save copies of the textures as DDS DXT1 for use in game.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Mon, 01 November 2010 08:04]

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