Re: skin question [message #438693 is a reply to message #438689] |
Sun, 31 October 2010 12:49 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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my486CPU wrote on Sun, 31 October 2010 15:15 | Is a skin really necessary? I managed to create one for a tank I made but it doesn't look nearly as good as it does when I just texture each part plus it took a long time to make. Is there a point to it?
Thanks.
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I'm assuming you mean having a single uniform texture over the entire object as opposed to different textures on each part of the object. It's actually a lot faster to just have one texture while loading and rendering an object. Using multiple texture maps also slows down the video card as it has to stop drawing, load a new material and then draw a new batch of triangles.
tl;dr - You'll probably get more FPS if your object uses just one texture.
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