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Re: skin question [message #438693 is a reply to message #438689] Sun, 31 October 2010 12:49 Go to previous messageGo to previous message
saberhawk
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my486CPU wrote on Sun, 31 October 2010 15:15

Is a skin really necessary? I managed to create one for a tank I made but it doesn't look nearly as good as it does when I just texture each part plus it took a long time to make. Is there a point to it?

Thanks.


I'm assuming you mean having a single uniform texture over the entire object as opposed to different textures on each part of the object. It's actually a lot faster to just have one texture while loading and rendering an object. Using multiple texture maps also slows down the video card as it has to stop drawing, load a new material and then draw a new batch of triangles.

tl;dr - You'll probably get more FPS if your object uses just one texture.
 
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