Re: problem with hud.ini radar section [message #437791 is a reply to message #437763] |
Mon, 11 October 2010 20:57 |
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Messages: 142 Registered: September 2006 Location: Germany
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[CC | Pixie wrote on Mon, 11 October 2010 22:04]I did try removed the x and y coordinates info but still no luck. In fact, I even tried the hud.ini with only two lines like this:
[General]
EnableRadar=true
The game still crashed. Very strange.
PS, thanks for reply
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hi,
if i may take a wild guess: i think this is exactly the problem... your hud.ini lacks some obligatory parameters.
you should take a complete and working hud.ini as basis (like the radar HUD by Canadacdn @ game-maps.net) and just change the parameters you have to in it!
if you really want/need to "clean up" the hud.ini you would have to take a look at shaderhud.cpp in scripts-source about what params aren't needed or just remove some options one at a time and see if it crashes (trial and error).
but from what i've seen so far the shaderhud/hud.ini is really messy (no offense)
[Updated on: Mon, 11 October 2010 20:59] Report message to a moderator
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