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Re: CnC Assault 0.3 - build, command, conquer [message #436850 is a reply to message #436839] Tue, 21 September 2010 19:40 Go to previous messageGo to previous message
Altzan is currently offline  Altzan
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Registered: September 2008
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GraYaSDF wrote on Tue, 21 September 2010 16:59

Altzan wrote on Tue, 21 September 2010 18:45


Yes, that kind of map is exactly what I was suggesting, low-poly but functional.



Do you like low-poly terrain? Oh, poor guy... XD


I meant for the purpose of this mod only. I do indeed like high-detail maps in general. Rocked Over


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
 
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