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Re: CnC Assault 0.3 - build, command, conquer [message #436763 is a reply to message #436690] Sun, 19 September 2010 22:05 Go to previous messageGo to previous message
Altzan is currently offline  Altzan
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Registered: September 2008
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GraYaSDF wrote on Fri, 17 September 2010 08:14

Altzan wrote on Fri, 17 September 2010 07:49


Actually, maps are what I'd like first, since the test one is just... flat.

Do you want a separate missions? No problem, but it takes me some time. Okay, in next version (before or after the New Year) I will make these features, thanks.



They wouldn't have to be terribly complex, though. For example, you could make simple low-polygon mountains in the general shape of C&C_Field, without the tunnels and extras, and leave plenty of space for the structures.

Thanks for accepting my input, by the way.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
 
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