Re: Cinematic Ion/Nuke Strike [message #436746 is a reply to message #436745] |
Sun, 19 September 2010 07:00 |
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Spyder
Messages: 1070 Registered: March 2006
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General (1 Star) |
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I'd say make a new nuke preset with a duration of x second, then when the player reaches a script zone you run a script function which plants the beacon (the x second beacon) at the position of the Dave_Arrow. Then you show the cinematic with the nuke/ion.
Or you do it server sided and call for the animation at pos xyz.
[Updated on: Sun, 19 September 2010 07:00] Report message to a moderator
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