Home » Renegade Discussions » Mod Release Forum » CnC Assault 0.3 - build, command, conquer
Re: CnC Assault 0.3 - build, command, conquer [message #435891 is a reply to message #435720] |
Tue, 31 August 2010 06:03 |
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I need a C++ help only. It is a only one way to make my modification better.
1. A script of collision. It must use a special box (as WorldBox or BoundingBox) or this script must have x,y,z scale coordinates for collision condition. If future structure in our wood box collide with terrain or any objects, then it will be deleted and beacon should appear, we automatically pick up it and place it somewhere again.
2. A script for bots, which can go around the "real objects": vehicles, soldiers, turrets and structures (yes, structures in my modification are "real objects" too, I took a turret preset for this).
3. A script for Power Plant. Each structure consumes some energy and Power Plants give this energy. If the quantity of consumed energy becomes higher than PP energy, then all buildings will be cut off.
4. A script for Refinery. We can harvest a tiberium in tiberium fields and unload it on Refinery.
5. A script for Repair Facility. If we are on Repair Facility, it repairs our car and, if we haven't enough money or car is repaired, it stops repairing. Unfortunately, I try to install two scripts for activation of Cinematic Attack, but it doesn't work.
6. And (if its possible) a script for commander. All players can be a commanders, if they are in Construction Yard or Communications Center. Commanders place nav points for team members in special screen with current map and organize team work.
On New Year's holidays I will continue work and, maybe, I will study С++ language.
0rca234 wrote on Tue, 31 August 2010 17:04 |
Have you thought about putting AI bots in this?
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Of course, yes, but in CnC Assault 0.2 I had many problems with bots, which dont want to go around the structures, and I have deleted them. And, unfortunately, I can't write an AI script for commander, because im a newbee in this direction.
Chief programmer and director
[Updated on: Tue, 31 August 2010 06:19] Report message to a moderator
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CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Sat, 28 August 2010 02:13
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: Tunaman on Sat, 28 August 2010 15:19
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Mon, 30 August 2010 21:59
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Re: CnC Assault 0.3 - build, command, conquer
By: Omar007 on Tue, 31 August 2010 01:28
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Tue, 31 August 2010 06:03
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Thu, 16 September 2010 19:43
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Thu, 16 September 2010 20:49
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Fri, 17 September 2010 06:14
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Sun, 19 September 2010 22:05
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Mon, 20 September 2010 12:03
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: TNaismith on Mon, 20 September 2010 19:39
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Re: CnC Assault 0.3 - build, command, conquer
By: ArtyWh0re on Tue, 21 September 2010 04:31
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Tue, 21 September 2010 07:45
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Tue, 21 September 2010 14:59
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Tue, 21 September 2010 19:40
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Sat, 16 October 2010 08:30
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Thu, 09 December 2010 15:35
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Thu, 09 December 2010 18:32
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Fri, 10 December 2010 04:26
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Re: CnC Assault 0.3 - build, command, conquer
By: Altzan on Fri, 10 December 2010 08:36
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Fri, 10 December 2010 11:48
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Re: CnC Assault 0.3 - build, command, conquer
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Re: CnC Assault 0.3 - build, command, conquer
By: GraYaSDF on Tue, 11 January 2011 09:10
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