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Home » Renegade Discussions » Mod Release Forum » CnC Assault 0.3 - build, command, conquer
Re: CnC Assault 0.3 - build, command, conquer [message #435870 is a reply to message #435720] Mon, 30 August 2010 21:59 Go to previous messageGo to previous message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma:
General (1 Star)
Likes:
Building mechanic works pretty well
Building functions are good
Prices are accurate (a master list would help)
Scripts and messages are great touch

Dislikes:
Walking distance between building peds and beacon pickup is too large
Easy to get stuck and have to suicide
No PP or Ref support (which would be difficult so I don't blame you for this)
Only one test map

I like what I see, hopefully this won't be the last stage of development for the mod.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
 
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