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Re: C++ void On_Player_Death??? [message #432195 is a reply to message #432193] Tue, 06 July 2010 15:12 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
Location: England
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Wait, so you just created a random function called On_Player_Death and you expect it to actually get called when a player dies? If it's not defined in the plugin interface then it's not going to work.


Also, its complaining about ID because your passing a variable called ID to Get_GameObj but that variable has never been declared or initialized.


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