Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Destroyed Turret
Destroyed Turret [message #42757] Tue, 26 August 2003 06:23 Go to previous message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma:
General (1 Star)
Yeah M01_TurretBeach_Turret_01_JDG is a script that is used on level 1 of singleplayer but it may appear on other ones.

M00 - Westwood - mainly multiplayer scripts - most of them work fine in multiplayer.
M01 to M11 -Westwood - Singleplayer scripts - a lot of these will work in multiplayer but some of them don't or have little use for multiplayer.
GTH - Gregs scripts
TDA - Dante's Scripts
JFW - Jonathan Wilsons scripts
NHP - Namehunters scripts
SUR - Survivor mode scripts
Reborn - Reborn scripts
RA - RenAlert scripts
PDS - Test & debug scripts

Most of the script written by members of the community will work in multiplayer but you have to be careful. Any script involving "poke" (action button) will not function in multiplayer for the clients. This is also the same for sound scripts and some cinematic triggering ones. In theory all of these scripts should run fine without the client having the script.dll installed as long as they are not hosting.


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Ask Aircraftkiller!
Next Topic: 90% Complete now
Goto Forum:
  


Current Time: Mon Jul 08 07:29:54 MST 2024

Total time taken to generate the page: 0.00732 seconds