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Re: What should C&C3 have been? [message #420632 is a reply to message #420573] Tue, 23 February 2010 03:12 Go to previous messageGo to previous message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
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General (2 Stars)
The thing EA fucked up most on with C&C3 is the storyline with Tiberian Sun/Firestorm.

In the TS/FS games, we had mechanical walkers, hover units, great big disruptor tanks, underground units, and walls.

Now, ahead of time in the C&C3 era, we've gone back in time to wheeled and tracked units, with rail technology. I don't see the sense in that.
 
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