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Re: Scripting Help [message #418326 is a reply to message #418187] Sat, 23 January 2010 22:18 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma:
General (3 Stars)
Im making a plugin and im trying to attach no falling damage script to players but its not working. Am I attaching the script to the player obj correctly.

void ObjectHookCall(void *data,GameObject *obj) {
	if(!PluginSettings->CreditSystem){return;}
		if(Commands->Is_A_Star(obj)){
			//Attach_Script_Once(obj,"Money","");
			int PlayerID;
			PlayerID = Get_Player_ID(obj);
			printf("Player Money Added\n");
			Set_Money(PlayerID,0);
			Commands->Give_Money(obj,1000,false);
		}
	if(!PluginSettings->NoFallingDamage){return;}
		if(Commands->Is_A_Star(obj)){
			Attach_Script_Once(obj,"M00_No_Falling_Damage_DME","0");
			printf("No Damge Script Attached\n");
		}
	if(!PluginSettings->DropItem){return;}
		if(Commands->Is_A_Star(obj)){
				Attach_Script_Once(obj,"Player","");
				printf("Player Script Aattached\n");
		}
	if(!PluginSettings->NoReload){return;}
		Attach_Script_Once(obj,"NoReload","");
}




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