Now it is crazy arms... [message #412843] |
Tue, 01 December 2009 12:21 |
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ChewML
Messages: 918 Registered: June 2008
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Colonel |
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Ok, I got my old laptop working again, so I picked up where I left off. Thanks to Di3HardNL's more detailed tutorial I figured out how to get the boning part down.
When I have this in RenX the locke stays with the bones in the animations, but when I export it and open Ren... I get this:
I tried unlinking the blue dots and relinking manually to the bones, and autolinking by smaller groups... but I keep getting the feet in the crotch in game?
Anyone seen this before or have any idea what I am doing wrong?
Like I said, it doesn't do this in RenX... only when exported and opened in Ren.
[Updated on: Wed, 02 December 2009 14:54] Report message to a moderator
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