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Re: Mesa deadzone fix [message #411693 is a reply to message #411672] Sat, 21 November 2009 02:32 Go to previous messageGo to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Registered: October 2005
Location: The Netherlands
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General (3 Stars)

Gozy is right, we won't change the map file, we just removed the limitation that Westwood made by mistake. It was impossible to shoot more than x degrees under your current position. Something that can also be noted when rushing downhill in hourglass. When you did this it could happen that all/a lot of your bullets didn't cause damage to buildings until you where very near the end of the hill.

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