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Re: Altitude bug - aka "deadzones" [message #411422 is a reply to message #411406] Thu, 19 November 2009 07:29 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
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danpaul88 wrote on Thu, 19 November 2009 11:40

If they do it's probably just a matter of copying the scripts.dll into the leveledit folder and re-exporting, I forgot I was not using jonwils modified LE build.


As I said before Razz


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