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Re: Switching characters using gmax/renx... [message #408122 is a reply to message #408019] Fri, 23 October 2009 13:16 Go to previous messageGo to previous message
ChewML is currently offline  ChewML
Messages: 918
Registered: June 2008
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Colonel
Nevermind about the skeleton file I found it, s_a_human.w3d...

Now when I try to open c_ag_gdi_locke it ask for skeleton, so I select s_a_human... then the skeleton shows up.

How do I get the the rest of what I need together and ready to export/save as the havoc?

I hate to keep asking what some may consider dumb questions, but I have been using google and searching renegadehelp.net, but I am not finding answers. Blush
 
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