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Re: Modeling The Harvister? [message #407419 is a reply to message #407417] Sun, 18 October 2009 12:31 Go to previous messageGo to previous message
ErroR is currently offline  ErroR
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Registered: March 2008
Location: Moldova
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General (2 Stars)
anant wrote on Sun, 18 October 2009 22:11

Does that really matter?

no Razz
G1D, to do it you have to import the harvester.
then skin everything, make changes, make all bones invisible (via unticking[]Export geometry, in w3d settings), set the w3d settings of the boxes that are around the harvester to OBBox then untick export geometry. don't delete any bones. And i think that's about it.
 
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