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Re: SBH [message #406518 is a reply to message #406462] Sat, 10 October 2009 14:57 Go to previous messageGo to previous message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
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General (2 Stars)
I wouldn't mind a script that makes it so certain AI can't see stealthed characters until they unstealth or are at X distance (x being able to be specified by the unit that would be seeing the stealthed person).

AGT seeing stealth is fine though, if they couldn't, Nod would be terribly overpowered.


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