| 
		
			| A question for ppl that have 3ds max [message #40530] | Tue, 19 August 2003 05:19   |  
			|  |  
	| | Havoc 89 |  | Sir Pheonixx i have a problem. ok i made .uvw files for each object. and skinned the model in 3ds max, after i sed the tool to export to .3ds and imported into gmax, the objects nolonger had the Unwrap thing so i made one and loaded the .uvw file but it didnt work. it stayed the same.
 
 EDIT: I want to put this in gmax so i can put it in renegade. but the UVW unwrap messed up. its like there was no changes in the .uvw file and that i never made it a flatten thing... sorry im not good at explaining.
 
 | 
 
 Exporting doesn't keep the smoothing, it reverts it back to the default (smooth).
 
 Just model it in 3dsmax and do the uvw/skinning/boning/whatever in gmax.
 
 .:Red Alert: A Path Beyond Modeler:.
 E-mail: sirphoenixx@gmail.com
 AIM: Sir Phoenixx
 ICQ: 339325768
 MSN: sirphoenixx@hotmail.com
 Yahoo: sirphoenix86
 If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
 My Gallery: sir-phoenixx.deviantart.com/gallery
 |  
	|  |  |