Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Mesa deadzone fix
Re: Mesa deadzone fix [message #404992 is a reply to message #404991] |
Fri, 02 October 2009 12:25 |
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Spoony
Messages: 3915 Registered: January 2006
Karma:
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General (3 Stars) Tactics & Strategies Moderator |
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there are three deadzones.
1. the bridge.
tanks on the bridge can't properly attack ground targets.
- they can't properly hit buildings
- they only do half damage to tanks
- they don't do splash damage to infantry
2. side path near the airstrip pad.
- tanks can't hit the airstrip ramp
- tanks only do half damage to any nod vehicle behind the wall
- if you shoot the turret, there's a weird situation whereby you do half damage to the turret and full damage to the refinery (!?)
3. infantry area between the two refineries
- grenadiers and rocket launchers can't properly hit the airstrip ramp.
this also happens on the hourglass hill, which should probably be fixed too (for example, if an arty falls back down the hill past a certain point, a med tank on the hill only does half damage attacking it, which basically means the arty can be kept alive by the driver's tech on his own, which would not normally be the case)
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Mesa deadzone fix
By: Spoony on Thu, 01 October 2009 21:53
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Re: Mesa deadzone fix
By: Goztow on Thu, 01 October 2009 23:49
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Re: Mesa deadzone fix
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Re: Mesa deadzone fix
By: liquidv2 on Fri, 02 October 2009 15:48
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Re: Mesa deadzone fix
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Re: Mesa deadzone fix
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Re: Mesa deadzone fix
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Re: Mesa deadzone fix
By: Spoony on Fri, 02 October 2009 12:25
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Re: Mesa deadzone fix
By: Dover on Fri, 02 October 2009 13:32
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Re: Mesa deadzone fix
By: liquidv2 on Fri, 02 October 2009 15:53
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Re: Mesa deadzone fix
By: Dover on Fri, 02 October 2009 18:32
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Re: Mesa deadzone fix
By: ErroR on Fri, 02 October 2009 13:35
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Re: Mesa deadzone fix
By: Dover on Fri, 02 October 2009 14:44
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Re: Mesa deadzone fix
By: ErroR on Fri, 02 October 2009 15:21
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Re: Mesa deadzone fix
By: liquidv2 on Fri, 02 October 2009 18:42
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Re: Mesa deadzone fix
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Re: Mesa deadzone fix
By: liquidv2 on Sun, 04 October 2009 10:57
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Re: Mesa deadzone fix
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Re: Mesa deadzone fix
By: liquidv2 on Fri, 02 October 2009 19:03
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Re: Mesa deadzone fix
By: Spoony on Fri, 02 October 2009 19:08
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Re: Mesa deadzone fix
By: Dover on Sun, 04 October 2009 13:49
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Re: Mesa deadzone fix
By: Spoony on Sun, 04 October 2009 16:25
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Re: Mesa deadzone fix
By: Homey on Fri, 02 October 2009 19:11
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Re: Mesa deadzone fix
By: ErroR on Sat, 03 October 2009 03:42
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Re: Mesa deadzone fix
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Re: Mesa deadzone fix
By: appshot on Sun, 04 October 2009 09:12
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Re: Mesa deadzone fix
By: liquidv2 on Sun, 04 October 2009 11:04
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Re: Mesa deadzone fix
By: liquidv2 on Sun, 04 October 2009 16:30
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Re: Mesa deadzone fix
By: Homey on Sun, 04 October 2009 18:09
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