CnC lightwave [message #40211] |
Sun, 17 August 2003 17:34 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma:
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General (1 Star) |
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Dante | nicely layed out complex TDM map, looks like fun times ahead.
bugs:
missing texture for the Nod Teleporters
missing texture in the hallway outside the Nod PP
couple of minor welding problems (not really important)
compute vertex solve needs to be ran
falling through water = blue hell maybe put in an extension of that shaft, and put a floor in about 50 ft down or something
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All the textures loaded fine for me...I'll re check the editor cache for missing textures...vertex solve was genrated but might of been lost when I ran Vis a 2nd time..the shaft is a good idea.
I'll be making a version 2 after it's been played a few times on the server...correct any gameplay issues aswell.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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