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Re: [ Map Replacement ] C&C_Field [message #400709 is a reply to message #400705] Sat, 29 August 2009 18:18 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
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LeeumDee wrote on Sat, 29 August 2009 20:02

Blacky not sure if you hex edit your map model the same as me, but for field I think its the first 24 gd_top2.tga are the tunnels and the remaining 12 are the AGT.


hmmm , works fine for me I wonder why it do that to yours and not mine. I only hex edited the ones that were attached to the tunnel meshes so I think.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
 
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