Home » General Discussions » General Discussion » OpenGL, Direct3D, and Renegade
OpenGL, Direct3D, and Renegade [message #39980] |
Sat, 16 August 2003 15:28 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
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General (1 Star) Moderator - Mod Forum |
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Well recently I upgraded my video card again (w00t :-\) to a Radeon 9800, thanks to Lefty's sig for the idea (although the link in his sig did not work ) and I'm wondering which settings, OpenGL/Direct3D, have more of an impact on Renegade's performance, and really how much of an impact the two settings have in general with other games.
Also, when I had my Gf4 TI 4200, I never had any FPS drop when I had character shadows on high--now with this Radeon character shadows period really drag down the FPS. Are there any settings I can change in the ATI control panel to help alleviate this problem, or is this something that cannot be helped because of the differences in the two cards?
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
By: Ferhago on Sat, 16 August 2003 19:23
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OpenGL, Direct3D, and Renegade
By: Bearxor on Sat, 16 August 2003 19:54
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
By: Ferhago on Mon, 18 August 2003 10:11
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OpenGL, Direct3D, and Renegade
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OpenGL, Direct3D, and Renegade
By: Ferhago on Wed, 20 August 2003 16:08
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OpenGL, Direct3D, and Renegade
By: Epyon on Thu, 21 August 2003 01:43
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