Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Slow respawn
Re: Slow respawn [message #397525 is a reply to message #390124] Mon, 10 August 2009 15:07 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma:
General (2 Stars)

Sounds like a trustworthy place... I can't seem to find anything relating to it in the code however, and I did not notice it in some tests either. The only things that spawn slower than normal when the pp is down are vehicles afaik.

The animation thing sounds more likely... I've had a quick look and it shows that the player spawns one frame after the body is removed, and the body is removed 2 seconds after the death animation ended. So either the death animations are sometimes longer than the should be, or it somehow fails to detect the animation end properly.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Mirror maps and players clientside
Next Topic: W3d viewer line properties
Goto Forum:
  


Current Time: Mon Sep 30 06:33:09 MST 2024

Total time taken to generate the page: 0.00789 seconds