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Re: Fallout 3 [message #397098 is a reply to message #396966] Wed, 05 August 2009 12:14 Go to previous message
Romaner is currently offline  Romaner
Messages: 355
Registered: January 2007
Location: edmonton, canada
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Commander
the first thing that i noticed was that this game is very similar to oblivion since they are both made by bethesda.

i believe the graphycs engine is the same in both games.

thanks to that i was able to bring my tactics from one game to the other. for example shooting in the head does 2.5 times the damage. shooting a body part enough times makes it crippled.

so if you shoot the arm that the enemy is holding the weapon with he will drop the weapon, if he is running he will be slowed down to a walk, etc.

also there are sneak criticals, shooting someone before they notice you generates an automatic sneak critical hit. so if you hit them in the head and you are in sneak mode and unnoticed they are pretty much guaranteed to die.

i was bent on doing everything possible in fallout, since im a fallout junkie. i have played them all fallout 2 being my most loved till now, having played it over a dozen times.


as of right now i have beaten all the expansions up to point lookout. i have not started it yet.

i believe that i have done every single mission out there, except for enslaving people and anything that brings karma down.... i chose to be on the good path.

honestly i love the game, except for how you teleport.

it pisses me off how it always places you in the middle of where you want to teleport to. not the entrance way like previous fallouts did.

so for example i discovered roosevelt academy, which is a hostile place. if you teleport there you will be in the middle of the square and surrounded by mutants...

would be awesome if i was just outside of the square then i could pick them off.

Huh
 
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