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Mappign from Max [message #39506] Thu, 14 August 2003 17:00 Go to previous message
MonkeyPhonic is currently offline  MonkeyPhonic
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Registered: August 2003
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to get it into gmax, its just a case of exporting it as a 3ds from max and importing it back into gmax.
for renx you need to make new materials and re apply the uv mapping, the unwrapUV should stay ok
 
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