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Re: Harvesters without a WF - Leveledit [message #392552 is a reply to message #392327] Sat, 27 June 2009 11:51 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma:
General (3 Stars)
discard your pathfinding data and generate the sectors. make sure to add a human path finder near each refinery, where the harvester spawns and see if that helps.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Sat, 27 June 2009 11:53]

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