Re: AI Base Defenses [message #387060 is a reply to message #387016] |
Tue, 19 May 2009 18:52 |
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Messages: 160 Registered: November 2004
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Is there a way to make the turrets belong to GDI and then make the Nod player purchase a character with a script attached that makes them seem like a GDI unit so the turrets wont fire at them?
For example, you can attach a script to any character, I think it's called M06_Civ_Prisoner, and either side can buy that character and no one will shoot at you, not even the base defenses. Is there a script that will do something like that except for GDI and make it so the mutants shoot at me?
[Updated on: Tue, 19 May 2009 18:55] Report message to a moderator
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