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Home » Renegade Discussions » Mod Forum » gmax scene importing error in level edit (problem occuring when importing a gmax scene in to the commando level editor)
Re: gmax scene importing error in level edit [message #386317 is a reply to message #386206] Fri, 15 May 2009 20:21 Go to previous messageGo to previous message
Veyrdite is currently offline  Veyrdite
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Registered: August 2006
Location: Australia, Sydney
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General (1 Star)
The W3D engine can handle tonnes of polygons, but a single mesh cannot have too many.

Gen_Blacky wrote on Sat, 16 May 2009 01:41

break the map up in separate parts so le wont have to load so many polys for one mesh.
Seconded


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
 
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