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Re: New GDI Advanced Guard Tower [message #386128 is a reply to message #386119] Fri, 15 May 2009 03:11 Go to previous messageGo to previous message
Scrin is currently offline  Scrin
Messages: 1310
Registered: January 2007
Location: Cold City
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General (1 Star)

Di3HardNL wrote on Fri, 15 May 2009 03:50

Xena wrote on Fri, 15 May 2009 03:42

does it have a damage model now? because at di3's agt with antenna if the agt died it would still look fixed.


No, but I could make it when you destroy the AGT the flashlights will go out and I could give the pilar a darker texturee. But i might be to lazy for that since this is a very old project


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