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Re: Hand positions in 3ds max. [message #385979 is a reply to message #385976] Thu, 14 May 2009 11:04 Go to previous messageGo to previous message
Scrin is currently offline  Scrin
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Registered: January 2007
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Gen_Blacky wrote on Thu, 14 May 2009 12:57

just use gmax haha thats what I use , 3ds max just has a whole bunch of new features that u don't need. You also just can recreate the bones for the gun hands , just import f_skelton and relink them . I might convert it for you when I get home.

made for me the singleplayer's havoc hands with eva device gmax scene pls (in msn if possible) Blush Thumbs Up


[Updated on: Thu, 14 May 2009 11:05]

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