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Re: Hand positions in 3ds max. [message #385976 is a reply to message #385452] Thu, 14 May 2009 10:57 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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just use gmax haha thats what I use , 3ds max just has a whole bunch of new features that u don't need. You also just can recreate the bones for the gun hands , just import f_skelton and relink them . I might convert it for you when I get home.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
 
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