Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Obelisk glitching / not hitting
Re: Obelisk glitching / not hitting [message #382681 is a reply to message #382661] Sun, 26 April 2009 09:48 Go to previous messageGo to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma:
General (3 Stars)

Problem with making it a direct hit weapon would probably be that it would only kill 1 infantry, now it will kill 2 if they are close enough to each other. This also makes it harder to walk as an hottie between rushing vehicles, as you might be killed by splash damage. I think this is also true for vehicles being hit and nearby vehicles recieving damage.

http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Skins / w3d models
Next Topic: FDS
Goto Forum:
  


Current Time: Wed Oct 02 12:04:14 MST 2024

Total time taken to generate the page: 0.01078 seconds