Re: Vehicle entry points, need help! [message #376854 is a reply to message #376852] |
Fri, 20 March 2009 07:59 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Jerad2142
Messages: 3808 Registered: July 2006 Location: USA
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General (3 Stars) |
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Reaver11 wrote on Fri, 20 March 2009 08:41 | Thanks for all the help Danpaul and Jerard!
I finally got in the tank at the moment I have placed it on a cargoblocker wich sticks just a bit out of the ground. I still have to make a custom camera for this tank. Here's a pic of me driving in it. (Well not much more to see then the tank )
![http://i56.photobucket.com/albums/g161/BrianOcho/P1000entry-1.jpg](http://i56.photobucket.com/albums/g161/BrianOcho/P1000entry-1.jpg)
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Modifying cameras.ini doesn't really work unless it replaces the one in always.dat, GDI_Orca is the camera that extends furthest from the vehicle, and the camera extends from 0,0,0, so if you can't get the camera to have a good view point, move the vehicle down the z axis in RenX. Reexport, then move all the enter positions as well.
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