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Re: Falling damage [message #370305 is a reply to message #370054] Tue, 03 February 2009 15:38 Go to previous messageGo to previous message
candy is currently offline  candy
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Registered: March 2007
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well trained people (havoc) would survive a higher fall then a not trained person (regular soldier)
you could also add a limit so that a havoc wont survive ridiculously high falls

edit: when you are already hit by a bullet you also have less chance of surviving a fall, with this the % amount doesn't make any sense Razz
unless i'm getting it wrong and it does #% based on the max health, not on the health your char has

[Updated on: Tue, 03 February 2009 15:40]

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