Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Falling damage
Re: Falling damage [message #370187 is a reply to message #370054] Tue, 03 February 2009 03:52 Go to previous messageGo to previous message
Wiener is currently offline  Wiener
Messages: 300
Registered: September 2005
Location: Germany
Karma:
Recruit
Why is it intended to lose health based on percent and not on falling hight?

EDIT: an example...

I jumped down wf on a flying map.

soldier (100) lost 18 =18%
patch (200) lost 36 = 18%
havoc (250) lost 44= 17,6% (maybe jumped a tad higher)

So why is it intended to lose more health from the same free fall just because I have a heavier character?


w w w. T h e K O S s 2. o r g

http://dedi.thekoss2.org/wiener/signatures/vodcaO.jpg

[Updated on: Tue, 03 February 2009 11:45]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Paging players ingame
Next Topic: Scripts 4.0 vehicles
Goto Forum:
  


Current Time: Sat Nov 23 16:16:06 MST 2024

Total time taken to generate the page: 0.01039 seconds