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Re: Falling damage [message #370187 is a reply to message #370054] Tue, 03 February 2009 03:52 Go to previous messageGo to previous message
Wiener is currently offline  Wiener
Messages: 300
Registered: September 2005
Location: Germany
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Why is it intended to lose health based on percent and not on falling hight?

EDIT: an example...

I jumped down wf on a flying map.

soldier (100) lost 18 =18%
patch (200) lost 36 = 18%
havoc (250) lost 44= 17,6% (maybe jumped a tad higher)

So why is it intended to lose more health from the same free fall just because I have a heavier character?


w w w. T h e K O S s 2. o r g

http://dedi.thekoss2.org/wiener/signatures/vodcaO.jpg

[Updated on: Tue, 03 February 2009 11:45]

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