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Re: [Release] New HUD [Update2 read first Post] [message #365710 is a reply to message #365707] Thu, 01 January 2009 22:33 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
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General (1 Star)
andr3w282 wrote on Thu, 01 January 2009 23:24

Chuck Norris wrote on Thu, 01 January 2009 19:47

I get it to work, but only for infantry. It doesn't flash or show when my health drops when in a vehicle.

Your right, saberhawk must have forgot to add it Smile
<snip>



Yes, I did forget to add it. However, that is not the proper fix. Use this instead.

In minihealthhud.cpp find:
	GameObject *obj = (GameObject *)(*TheStar)->obj;

Replace with:
	GameObject *obj = Get_Vehicle_Return((GameObject *)(*TheStar)->obj);

[Updated on: Thu, 01 January 2009 22:37]

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