Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Getting a scrolling texture to follow bends........
Getting a scrolling texture to follow bends........ [message #36372] Mon, 04 August 2003 22:02 Go to previous messageGo to previous message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma:
Commander
The Unwrap UV modifier is a powerful tool, to have a scrolling texture go around bends do the following:

1.Apply the Unwrap UV modifier to the mesh.

2.In the modifier rollout go to select face (under Unwrap UV)

3.Select every face in the mesh, then under Sub Object params
check the Z box and click Planar Map.

4.Click the edit button, this will open u the edit UVWs window, the dark gray square represents the texure, use the scaling tool to compensate for any distortion.

5.This is the tricky part: You need to align the various vertices in the Edit UVWs window so they form a straight rectangle, scale it so the width of the rectangle is equal to the width of the dark gray box.

If you did it right the texture will be mapped on the mesh in a way that reflects what's in the Edit UVWs window.


http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Strange Problem in Map
Next Topic: Uzi Finalized And Off to the SKinning Hut (Video inside )
Goto Forum:
  


Current Time: Mon Dec 30 09:49:23 MST 2024

Total time taken to generate the page: 0.01043 seconds