Re: Tech w3ds and dds [message #363345 is a reply to message #363101] |
Tue, 16 December 2008 11:58 |
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Di3HardNL
Messages: 1273 Registered: December 2006 Location: Netherlands
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General (1 Star) |
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didn't see this lol
But what are you using is just re-naming them, that isn't possible
(or maybe with HexEditor)
I just do
- open the reborn engineer (w3d) model in renx. Can't remember its filename, would have to search in W3DViewer.
- Set the texture to it again, then bone him. (if you don't know how to do that find the tutorial on renhelp of boning characters by Hero1221)
- Export to renegade technican filename into data.
So it actually isn't that easy, because rear models are hard to bone because sometimes parts are to big or whatever, then you would have to bone them manually.
Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk
Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
[Updated on: Tue, 16 December 2008 12:00] Report message to a moderator
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