Re: Auto Aim Feature [message #357831 is a reply to message #357688] |
Sun, 09 November 2008 11:10 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3814 Registered: July 2006 Location: USA
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General (3 Stars) |
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Canadacdn wrote on Fri, 07 November 2008 14:45 |
Zack wrote on Wed, 05 November 2008 13:28 | Wouldn't people get confused and ban for AimBot? :\
o_0
Explain a bit more. I haven't played SP recently
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No. The idea here is to have the feature available for mods and things like that, not building it into the actual game. Anyway, I see a problem with this script. Couldn't someone potentially cheat by applying it to each character in a custom objects.ddb?
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Oh come on Mitch, if thats how scripts.dll worked thousands of people would have attached M00_Damage_Modifier to their characters so that they could run around invincible. Only scripts that are attached on the HOST effect other clients.
R315r4z0r wrote on Sat, 08 November 2008 18:52 | If this can be done it would be pretty cool to put it in the TT patch. Or hand it over to one of the mod teams like APB, AR or Reborn as I'm sure they could find some use for this.
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Well, ummm beings I asked for it I probably had some things in mind. I mean really now, why do more excluding of the real Renegade community.
Visit Jerad's deer sweat shop
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