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Re: How to set up a build environment for compiling the scripts.dll [message #351645 is a reply to message #351644] Sun, 21 September 2008 21:36 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
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General (1 Star)
gkl21 wrote on Sun, 21 September 2008 22:56

Same setup instructions as before with a minor adjustment..


In engine_common.cpp, change the following and recompile scripts.dll.

#if (_MSC_VER == 1400)

to

#if (_MSC_VER == 1500)


There are two instances.



No.


You need to change them to #if (_MSC_VER >= 1400)
 
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