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Re: Burst fire netcode glitch [message #349427 is a reply to message #348972] Fri, 05 September 2008 08:28 Go to previous messageGo to previous message
NukeIt15 is currently offline  NukeIt15
Messages: 987
Registered: February 2003
Location: Out to lunch
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Colonel
I said nothing about glitches causing additional damage without you noticing or being able to avoid it... but if you do notice, and you can avoid it, you ought to- otherwise you are guilty of abusing an exploit. It doesn't matter how pervasive or useful it is, it is still an exploit.

Rapid-fire weapons are one thing, because you'd have to be some kind of superhuman to count every single bullet you fire- but with the shotgun, grenade launcher, rocket launcher, etc... you're firing less than ten shots before a reload, spaced more than a quarter-second apart. Accidentally getting extra shots out of a low-DPS, high-RoF weapon like the minigun is one thing; intentionally timing your clicks to get a 7th rocket or a 9th grenade is quite another. At that point, it goes into the same category as the 'ol scoped movement glitch or any of the other exploits that have been called "skills" over the years.

Both need fixing, but there is a difference between glitching due to lag and using a known exploit to gain advantage.


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