How do I fix maps already inthe .Mix format? [message #34821] |
Tue, 29 July 2003 14:16 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
Irix
Messages: 9 Registered: July 2003 Location: Western NY
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well looks like someone beat me to it! Desert_seige_2 came out yesterday.
Do you happen to know who did Pillars_AI? I'd like to fix that map as well.
I really like the idea of bot vehicles! They don't seem to generate as much lag as the character bots. I also like the repair facilities outside the base! Lets face it the repair facilities in the base rarely get used, most of the time an engeneer will repair you long before you get near it.
Fixes in mind, pull the character bots out to help cut some of the lag out!
fix the terrain so there is a walkable path to the hills, repiar facilities, and base to base. Fix Eva warnings for the buildings.
Then re-test map, Its so buggy now I hardly play it even on the lan!
Fix minor bugs if needed and I'm done.
But first I need to find out who did it, get permission to do it, and then find that Xcc mixer program. Where do I get that?
Irix
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