Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Upgrades and Power-Ups
Re: Upgrades and Power-Ups [message #347069 is a reply to message #347067] Sun, 17 August 2008 03:59 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
zunnie wrote on Sun, 17 August 2008 05:43

I made a script for that powerup a long time ago but i dont think it
was ported into the scripts 3.4.4 dll, hopefully Jonwil will add it to 4.0 scripts.dll

The source code:
void z_StealthSuit::Custom(GameObject *obj,int message,int param,GameObject *sender)
{
	if (message == 1000000025)
	{
		Change_Character(sender,"CnC_Nod_FlameThrower_2SF");
	}
}
ScriptRegistrant<z_StealthSuit> z_StealthSuit_Registrant("z_StealthSuit","");


class z_StealthSuit : public ScriptImpClass {
	void Custom(GameObject *obj,int message,int param,GameObject *sender);
};




jonwil isn't the only person that has authority over importing scripts, you know...

Imported.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Anyone know of any maps similar to C&C_Death_rally?
Next Topic: Location of the Website code of renegade
Goto Forum:
  


Current Time: Wed Feb 05 07:38:47 MST 2025

Total time taken to generate the page: 0.00939 seconds